This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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Updated
Oct 29, 2026 - C++
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Win32/DirectX C++ Matrix-rain screensaver + desktop app with configurable density/colors/glow
.NET wrapper for the DirectXShaderCompiler written in C#
DirectX shader compiler homebrew tap
Build, optimize, and export high-performance 3D Gaussian Splatting scenes for light field displays with DirectLStudio.
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