Generate Google GNM parametric human head meshes inside Autodesk Maya — semantic sampling, blending, text descriptions, photo fitting, region/zone/painted-mask randomization with a variants sheet, rig baking (ARKit-52 + visemes), audio lip-sync, crowds, and more.
- 📖 Full documentation: gnm-maya/README.md
- 🖼 Shape gallery (what every slider does, browsable on GitHub): gnm-maya/docs/shapes/README.md
- ⚖ Licensing & attributions: gnm-maya/NOTICE.md
- Code ▸ Download ZIP, extract anywhere.
- Drag
drag_and_drop_install.py(at the top of the extracted folder) into a running Maya viewport. - Accept the first-run setup (Python runtime + GNM model). On Linux/macOS a
python3(3.9+, with the venv module) must be on PATH — Maya's own Python is used as a fallback.
The installer copies the module into ~/Documents/maya/modules, so once
it finishes you can delete the downloaded zip and the extracted folder.